
While the gameplay teaser shown this past December was promising, it seems fans will be waiting much longer until we finally see a release date. However, the global pandemic has made steady progress difficult for developers. With the 2019 announcement of Homeworld 3, many fans and RTS players were understandably excited. Yet, while the last release in their history is almost 6 years old, Homeworld continues on. They’ve thankfully been kind enough to allow them to push the boundaries of RTS games. Despite failing to secure the rights to the Homeworld IP, Gearbox Publishing has been in a partnership for some time. Along with this campaign the team allows contributors to take part in exclusive surveys, in order to determine which elements of the original trilogy were most appreciated and hence guide future development.Blackbird Interactive has been working on the next step in Real-Time Strategy for almost a decade. Because of that BBI and Gearbox Publishing launched a successful crowdfunding campaign in late 2019, which went on to generate the highest donation average in the platform's history. As a result of launching the Fig campaign at the event, it managed within 10 days of beating its target which was simply $1 at $1,505,840 and post campaign worth of $1,593,645. Then at PAX East BBI and Gearbox announced Homeworld 3 and Homeworld Mobile alongside a Fig Campaign. In March 2019 during PAX East, Gearbox Publishing teased that they are preparing a future for the Homeworld Franchise. From their voices, however, it's clear that Martel and Faylor are smitten with the series, describing the remastering project as a "labor of love." And while they're currently in a "wait-and-see holding pattern," if the demand proves strong enough, then the pair would "love to make Homeworld 3."" - Brian Martel

Naturally, sales of the remastered collection will be a big part of it, and a discussion will have to be had with the game's original creative team, currently working on prequel game (Homeworld: Shipbreakers). " Like any good Homeworld obsessive, I asked what sort of conditions would need to be met before any discussions were had around Homeworld 3.
Homeworld 3 2021 software#
Of course, Martel was quick to add that a Homeworld sequel may not take the same form as the first two, and the team would have to sit down with the game's original creators to "look at what the next game would be."" - Brian Martel, Gearbox Software
Homeworld 3 2021 upgrade#
" According to Martel, despite its age, the HW2 engine is "so strong and capable," thanks, in part, to the efforts Gearbox has made to upgrade the platform, that it could handle any theoretical sequel. They also indicated that they approached the updates to the Homeworld 2 engine so they could use it to make new games as well. Gearbox confirmed they would explore this possibility based on the success of the new games.

However, scope remained for a new Homeworld title set in space after the events of Homeworld 2. They then worked out a publication deal with Blackbird for Shipbreakers, recasting it as a Homeworld prequel game set on Kharak before the events of the original title. After Gearbox acquired the IP, they contacted Blackbird to assist in the making of Homeworld Remastered. In 2010 they began work on Hardware: Shipbreakers, a brand new strategy game set in a new universe. In the meantime, many of the key personnel involved in making the original games had left Relic and set up Blackbird Interactive. In 2013 THQ collapsed and the Homeworld IP was purchased by Gearbox. In a surprise move, THQ purchased the Homeworld IP rights from Sierra in 2007, but did not develop a new game. Relic Entertainment, who created the franchise, were acquired by THQ in 2004, making further Homeworld games unlikely. The Homeworld IP was originally owned by Sierra Entertainment, a subsidiary of Vivendi Games, who published Homeworld, Homeworld: Cataclysm and Homeworld 2.
